2013年10月5日 星期六

Reflection of Gamer Revolution


a)  According to the film, what are some pros and cons of playing video games for individuals and societies?
Playing video games can create a new opportunities for the teenagers in South Korea. They were success to join the game competitions that can earn a lot of money and become a pop stars. For the societies, the shooting computer games can train the solder and the whole army more effectively.

However, there also have many problems occur when the people playing computer games. For the individuals, the teenagers who join the game competitions need to play more than 40 hours. It is not good for their health and they lose connection with their parents. For the societies, some of the violence games many affect some people do the same kind of violence behavior in real life. It lead to school shooting accident occur and cause death and injuries. It makes the society become unstable and fear occur.

b) According the film, is there any evidence that digital games can encourage aggressive values and anti-social actions in the real world? Do you agree?
I agree, it is because in Syria also can play the games from western countries. But some of the teenagers who trust Muslim, they try to play the shooting game and finally they apply in the real world that try to kill old people. It lead to the accident occur that kill many Palestine people and the ethnic conflict in Middle East become more serious.

c) Should governments have the rights to ban a certain game or place age restrictions on it? Why ?
Governments should not ban a certain game. It is because everyone has the rights to play computer game. This kind of action only destroys freedom of choice and let the people try to use another improper way to get it. This policy may only let the society become harmony, but it against the human rights for the whole society.

If we also consider the safety problem on the society and consider the balance between the game creator and the national security. I suggest we can follow the policy that adopt in United States, that is setup the age restriction for it. This restriction like the movie rating and TV rating in Hong Kong. So it can avoid the non-adult people to buy the game and affect their behavior in teenagers/child life.



1 則留言:

  1. Ling (Chan Chui Ling): It is easy to follow your point because you have a lot of obective supportment. And I can learn something via your analysis, such as ethnic conflict,which I did not focus on it before. It leads me to think on other side on this issues. But you can give more real example to support you point. Thus, I can understand the concept more on real life. But it is such a good analysis and sharing of your own opinion. Thanks.

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